Developer Documentation
TriConnectivity.hh
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41 
42 
43 
44 #ifndef OPENMESH_TRICONNECTIVITY_HH
45 #define OPENMESH_TRICONNECTIVITY_HH
46 
47 #include <OpenMesh/Core/Mesh/PolyConnectivity.hh>
48 
49 namespace OpenMesh {
50 
53 class OPENMESHDLLEXPORT TriConnectivity : public PolyConnectivity
54 {
55 public:
56 
57  TriConnectivity() {}
58  virtual ~TriConnectivity() {}
59 
60  inline static bool is_triangles()
61  { return true; }
62 
66  inline void assign_connectivity(const TriConnectivity& _other)
68 
69  inline void assign_connectivity(const PolyConnectivity& _other)
70  {
72  triangulate();
73  }
74 
79 
88  FaceHandle add_face(const VertexHandle* _vhandles, size_t _vhs_size);
89 
98  FaceHandle add_face(const std::vector<VertexHandle>& _vhandles);
99 
110  FaceHandle add_face(VertexHandle _vh0, VertexHandle _vh1, VertexHandle _vh2);
111 
113 
118  {
119  return is_boundary(_heh) ? InvalidVertexHandle :
120  to_vertex_handle(next_halfedge_handle(_heh));
121  }
122 
127  { return opposite_vh(opposite_halfedge_handle(_heh)); }
128 
132 
133 
138  bool is_collapse_ok(HalfedgeHandle _heh);
139 
141  HalfedgeHandle vertex_split(VertexHandle v0, VertexHandle v1,
142  VertexHandle vl, VertexHandle vr);
143 
145  bool is_flip_ok(EdgeHandle _eh) const;
146 
149  void flip(EdgeHandle _eh);
150 
151 
163  void split(EdgeHandle _eh, VertexHandle _vh);
164 
180  inline void split_edge(EdgeHandle _eh, VertexHandle _vh) { TriConnectivity::split(_eh, _vh); }
181 
194  void split_copy(EdgeHandle _eh, VertexHandle _vh);
195 
213 
219  inline void split(FaceHandle _fh, VertexHandle _vh)
220  { PolyConnectivity::split(_fh, _vh); }
221 
227  inline void split_copy(FaceHandle _fh, VertexHandle _vh)
228  { PolyConnectivity::split_copy(_fh, _vh); }
229 
231 
232 private:
234  HalfedgeHandle insert_loop(HalfedgeHandle _hh);
236  HalfedgeHandle insert_edge(VertexHandle _vh,
237  HalfedgeHandle _h0, HalfedgeHandle _h1);
238 };
239 
240 }
241 
242 #endif//OPENMESH_TRICONNECTIVITY_HH
VertexHandle opposite_vh(HalfedgeHandle _heh) const
Handle for a vertex entity.
Definition: Handles.hh:120
void split(FaceHandle _fh, VertexHandle _vh)
Face split (= 1-to-3) split, calls corresponding PolyMeshT function).
void split_edge_copy(EdgeHandle _eh, VertexHandle _vh)
Edge split (= 2-to-4 split)
void assign_connectivity(const TriConnectivity &_other)
void split(EdgeHandle _eh, VertexHandle _vh)
Edge split (= 2-to-4 split)
void split_edge(EdgeHandle _eh, VertexHandle _vh)
Edge split (= 2-to-4 split)
Handle for a halfedge entity.
Definition: Handles.hh:127
void split_copy(EdgeHandle _eh, VertexHandle _vh)
Edge split (= 2-to-4 split)
void assign_connectivity(const PolyConnectivity &_other)
void split_copy(FaceHandle _fh, VertexHandle _vh)
Face split (= 1-to-3) split, calls corresponding PolyMeshT function).
Connectivity Class for Triangle Meshes.
Handle for a face entity.
Definition: Handles.hh:141
void split(FaceHandle _fh, VertexHandle _vh)
Face split (= 1-to-n split).
Handle for a edge entity.
Definition: Handles.hh:134
Connectivity Class for polygonal meshes.
VertexHandle opposite_he_opposite_vh(HalfedgeHandle _heh) const
void split_copy(FaceHandle _fh, VertexHandle _vh)
Face split (= 1-to-n split).