Developer Documentation
QtBaseViewerStereo.cc
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41 
42 
43 
44 
45 
46 //=============================================================================
47 //
48 // CLASS QtBaseViewer - IMPLEMENTATION
49 //
50 //=============================================================================
51 
52 
53 //== INCLUDES =================================================================
54 
55 #include <ACG/GL/acg_glew.hh>
56 #include "QtBaseViewer.hh"
57 #include <QStatusBar>
58 #include <QToolButton>
59 
60 #include "../GL/GLState.hh"
61 
62 #include "mono.xpm"
63 #include "stereo.xpm"
64 
65 #define monoIcon mono_xpm
66 #define stereoIcon stereo_xpm
67 
68 //== NAMESPACES ===============================================================
69 
70 namespace ACG {
71 namespace QtWidgets {
72 
73 
74 //== IMPLEMENTATION ==========================================================
75 
76 void QtBaseViewer::setEyeDistance(double _distance) {
77  eyeDist_ = _distance;
78  updateGL();
79 }
80 
82  return eyeDist_;
83 }
84 
85 void QtBaseViewer::setFocalDistance(double _distance) {
86  focalDist_ = _distance;
87  updateGL();
88 }
89 
91  return focalDist_;
92 }
93 
96 }
97 
98 //-----------------------------------------------------------------------------
99 
100 
101 void
103 {
104  stereo_ = _b;
105 
106  if (stereo_)
107  {
108  statusbar_->showMessage("Stereo enabled");
109  stereoButton_->setIcon( QPixmap(stereoIcon) );
110  }
111  else
112  {
113  statusbar_->showMessage("Stereo disabled");
114  stereoButton_->setIcon( QPixmap(monoIcon) );
115  makeCurrent();
116  ACG::GLState::drawBuffer(GL_BACK);
117  }
118 
119  updateGL();
120 }
121 
122 //=============================================================================
123 } // namespace QtWidgets
124 } // namespace ACG
125 //=============================================================================
Namespace providing different geometric functions concerning angles.
double eyeDist_
Set eye distance for stereo.
virtual void setStereoMode(bool _b)
enable/disable stereo mode
bool stereo_
Set eye distance for stereo.
double focalDist_
Set eye distance for stereo.
static void drawBuffer(GLenum _mode)
replaces glDrawBuffer, supports locking
Definition: GLState.cc:2033
double eyeDistance()
Get the current eye Distance.
virtual void makeCurrent()
Makes this widget the current widget for OpenGL operations.
virtual void toggleStereoMode()
toggle stereo mode
virtual void updateGL()
Redraw scene. Triggers paint event for updating the view (cf. drawNow()).
void setEyeDistance(double _distance)
Set eye distance for stereo.
double focalDistance()
Get the current focal Distance.
void setFocalDistance(double _distance)
Set focal distance for stereo.