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Developer Documentation
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Namespace providing different geometric functions concerning angles. More...
Namespaces | |
| namespace | Geometry |
| namespace | QtWidgets |
| namespace | SceneGraph |
Classes | |
| class | TriangleBSPTreeT |
| class | GPUCacheOptimizer |
| class | GPUCacheOptimizerTipsify |
| class | GPUCacheEfficiencyTester |
| class | ColorStack |
| class | ColorTranslator |
| class | DrawMeshT |
| Mesh Drawing Class. More... | |
| class | FBO |
| class | DisplayList |
| class | Texture |
| class | Texture1D |
| class | Texture2D |
| class | Texture3D |
| class | ProgramBase |
| class | GLPrimitive |
| class | GLSphere |
| class | GLCone |
| class | GLCylinder |
| class | GLPartialDisk |
| class | GLDisk |
| struct | GLStateContext |
| class | GLState |
| class | GLTrackball |
| struct | RenderObject |
| Interface class between scenegraph and renderer. More... | |
| class | IRenderer |
| class | ShaderCache |
| Cache for shaders. More... | |
| struct | ShaderGenDesc |
| class | ShaderGenerator |
| class | ShaderProgGenerator |
| struct | VertexElement |
| Description of one vertex element. More... | |
| class | VertexDeclaration |
| Class to define the layout of a vertex element. More... | |
| class | GlutExaminer |
| class | GlutViewer |
| class | BezierCurveT |
| class | DualQuaternionT |
| DualQuaternion class for representing rigid motions in 3d. More... | |
| class | GLMatrixT |
| 4x4 matrix implementing OpenGL commands. More... | |
| class | Matrix4x4T |
| class | QuaternionT |
| class | QtColorTranslator |
| class | QtLasso |
| class | ColorCoder |
| Class for generating nice colors for doubles. More... | |
| class | ColorGenerator |
| class | HaltonColors |
| Implementation of halton colors Provides deterministic pseudo-random low-discrepancy colors with a uniform distribution over a visually pleasing subset of HSL space, independent of the number of colors required. Simply instantiate and use get_next_color(). More... | |
| struct | HeapInterfaceT |
| class | HeapT |
| class | Noncopyable |
| class | NumLimitsT |
| class | Progress |
| class | StopWatch |
| class | Tracing |
| class | TimedTracing |
| class | BSplineCurveT |
| class | BSplineSurfaceT |
| class | KnotvectorT |
| class | PolyLineT |
Typedefs | |
| typedef DualQuaternionT< float > | DualQuaternionf |
| typedef DualQuaternionT< double > | DualQuaterniond |
| typedef GLMatrixT< float > | GLMatrixf |
| typedef | |
| typedef GLMatrixT< double > | GLMatrixd |
| typedef | |
| typedef Matrix4x4T< float > | Matrix4x4f |
| typedef | |
| typedef Matrix4x4T< double > | Matrix4x4d |
| typedef | |
| typedef QuaternionT< float > | Quaternionf |
| typedef QuaternionT< double > | Quaterniond |
| typedef VectorT< signed char, 1 > | Vec1c |
| typedef VectorT< unsigned char, 1 > | Vec1uc |
| typedef VectorT< signed short int, 1 > | Vec1s |
| typedef VectorT< unsigned short int, 1 > | Vec1us |
| typedef VectorT< signed int, 1 > | Vec1i |
| typedef VectorT< unsigned int, 1 > | Vec1ui |
| typedef VectorT< float, 1 > | Vec1f |
| typedef VectorT< double, 1 > | Vec1d |
| typedef VectorT< signed char, 2 > | Vec2c |
| typedef VectorT< unsigned char, 2 > | Vec2uc |
| typedef VectorT< signed short int, 2 > | Vec2s |
| typedef VectorT< unsigned short int, 2 > | Vec2us |
| typedef VectorT< signed int, 2 > | Vec2i |
| typedef VectorT< unsigned int, 2 > | Vec2ui |
| typedef VectorT< float, 2 > | Vec2f |
| typedef VectorT< double, 2 > | Vec2d |
| typedef VectorT< signed char, 3 > | Vec3c |
| typedef VectorT< unsigned char, 3 > | Vec3uc |
| typedef VectorT< signed short int, 3 > | Vec3s |
| typedef VectorT< unsigned short int, 3 > | Vec3us |
| typedef VectorT< signed int, 3 > | Vec3i |
| typedef VectorT< unsigned int, 3 > | Vec3ui |
| typedef VectorT< float, 3 > | Vec3f |
| typedef VectorT< double, 3 > | Vec3d |
| typedef VectorT< bool, 3 > | Vec3b |
| typedef VectorT< signed char, 4 > | Vec4c |
| typedef VectorT< unsigned char, 4 > | Vec4uc |
| typedef VectorT< signed short int, 4 > | Vec4s |
| typedef VectorT< unsigned short int, 4 > | Vec4us |
| typedef VectorT< signed int, 4 > | Vec4i |
| typedef VectorT< unsigned int, 4 > | Vec4ui |
| typedef VectorT< float, 4 > | Vec4f |
| typedef VectorT< double, 4 > | Vec4d |
| typedef VectorT< signed char, 6 > | Vec6c |
| typedef VectorT< unsigned char, 6 > | Vec6uc |
| typedef VectorT< signed short int, 6 > | Vec6s |
| typedef VectorT< unsigned short int, 6 > | Vec6us |
| typedef VectorT< signed int, 6 > | Vec6i |
| typedef VectorT< unsigned int, 6 > | Vec6ui |
| typedef VectorT< float, 6 > | Vec6f |
| typedef VectorT< double, 6 > | Vec6d |
| typedef ACG::KnotvectorT< double > | Knotvector |
Enumerations | |
| enum | ShaderGenLightType { SG_LIGHT_DIRECTIONAL = 0, SG_LIGHT_POINT, SG_LIGHT_SPOT, SG_LIGHT_FORCE_DWORD = 0xFFFFFFFF } |
| enum | ShaderGenShadeMode { SG_SHADE_UNLIT = 0, SG_SHADE_FLAT, SG_SHADE_GOURAUD, SG_SHADE_PHONG, SG_SHADE_FORCE_DWORD = 0xFFFFFFFF } |
| enum | VERTEX_USAGE { VERTEX_USAGE_POSITION = 0, VERTEX_USAGE_NORMAL, VERTEX_USAGE_TEXCOORD, VERTEX_USAGE_COLOR, VERTEX_USAGE_BLENDWEIGHTS, VERTEX_USAGE_BLENDINDICES, VERTEX_USAGE_SHADER_INPUT, VERTEX_USAGE_FORCE_DWORD = 0xFFFFFFFF } |
| -— input name in vertex shader ----— More... | |
| enum | MultiplyFrom { MULT_FROM_RIGHT, MULT_FROM_LEFT } |
Functions | |
| int | intNextPowerOfTwo (int x) |
| void | glVertex (const Vec2i &_v) |
| Wrapper: glVertex for Vec2i. | |
| void | glTexCoord (const Vec2f &_t) |
| Wrapper: glTexCoord for Vec2f. | |
| void | glNormal (const Vec3f &_n) |
| Wrapper: glNormal for Vec3f. | |
| void | glColor (const Vec3f &_v) |
| Wrapper: glColor for Vec3f. | |
| bool | checkExtensionSupported (std::string _extension) |
| bool | openGLVersion (const int _major, const int _minor) |
| void | glCheckErrors () |
| void | glText (const Vec2i &_pos, const std::string &_text, void *_font=GLUT_BITMAP_8_BY_13) |
| Text output in OpenGL, given 2D text position. | |
| void | stipple_alpha (float _alpha) |
| template<typename Scalar > | |
| bool | checkEpsilon (Scalar x) |
| template<> | |
| bool | checkEpsilon (float x) |
| template<typename Scalar > | |
| std::ostream & | operator<< (std::ostream &os, const Matrix4x4T< Scalar > &m) |
| output matrix to ostream os | |
| template<typename Scalar > | |
| std::istream & | operator>> (std::istream &is, Matrix4x4T< Scalar > &m) |
| read the space-separated components of a vector from a stream */ | |
| QString | getOpenFileName (QWidget *_parent, const QString &_caption, const QString &_filter, const QString &_start) |
| QString | getOpenMeshName (QWidget *_parent, const QString &_caption, const QString &_start) |
| QStringList | getOpenFileNames (QWidget *_parent, const QString &_caption, const QString &_filter, const QString &_start) |
| QStringList | getOpenMeshNames (QWidget *_parent, const QString &_caption, const QString &_start) |
| QString | getSaveFileName (QWidget *_parent, const QString &_caption, const QString &_filter, bool _askOW, const QString &_start) |
| QString | getSaveMeshName (QWidget *_parent, const QString &_caption, bool _askOW, const QString &_start) |
| template<typename Scalar > | |
| std::ostream & | operator<< (std::ostream &_stream, const KnotvectorT< Scalar > &_knotvector) |
| template<typename Scalar > | |
| std::istream & | operator>> (std::istream &_is, KnotvectorT< Scalar > &_knotvector) |
Variables | |
| const GLubyte | stippleMask [17][128] |
Namespace providing different geometric functions concerning angles.
| typedef VectorT<signed char,1> ACG::Vec1c |
1-byte signed vector
Definition at line 74 of file VectorT.hh.
| typedef VectorT<double,1> ACG::Vec1d |
1-double vector
Definition at line 88 of file VectorT.hh.
| typedef VectorT<float,1> ACG::Vec1f |
1-float vector
Definition at line 86 of file VectorT.hh.
| typedef VectorT<signed int,1> ACG::Vec1i |
1-int signed vector
Definition at line 82 of file VectorT.hh.
| typedef VectorT<signed short int,1> ACG::Vec1s |
1-short signed vector
Definition at line 78 of file VectorT.hh.
| typedef VectorT<unsigned char,1> ACG::Vec1uc |
1-byte unsigned vector
Definition at line 76 of file VectorT.hh.
| typedef VectorT<unsigned int,1> ACG::Vec1ui |
1-int unsigned vector
Definition at line 84 of file VectorT.hh.
| typedef VectorT<unsigned short int,1> ACG::Vec1us |
1-short unsigned vector
Definition at line 80 of file VectorT.hh.
| typedef VectorT<signed char,2> ACG::Vec2c |
2-byte signed vector
Definition at line 91 of file VectorT.hh.
| typedef VectorT<double,2> ACG::Vec2d |
2-double vector
Definition at line 105 of file VectorT.hh.
| typedef VectorT<float,2> ACG::Vec2f |
2-float vector
Definition at line 103 of file VectorT.hh.
| typedef VectorT<signed int,2> ACG::Vec2i |
2-int signed vector
Definition at line 99 of file VectorT.hh.
| typedef VectorT<signed short int,2> ACG::Vec2s |
2-short signed vector
Definition at line 95 of file VectorT.hh.
| typedef VectorT<unsigned char,2> ACG::Vec2uc |
2-byte unsigned vector
Definition at line 93 of file VectorT.hh.
| typedef VectorT<unsigned int,2> ACG::Vec2ui |
2-int unsigned vector
Definition at line 101 of file VectorT.hh.
| typedef VectorT<unsigned short int,2> ACG::Vec2us |
2-short unsigned vector
Definition at line 97 of file VectorT.hh.
| typedef VectorT<bool,3> ACG::Vec3b |
3-bool vector
Definition at line 124 of file VectorT.hh.
| typedef VectorT<signed char,3> ACG::Vec3c |
3-byte signed vector
Definition at line 108 of file VectorT.hh.
| typedef VectorT<double,3> ACG::Vec3d |
3-double vector
Definition at line 122 of file VectorT.hh.
| typedef VectorT<float,3> ACG::Vec3f |
3-float vector
Definition at line 120 of file VectorT.hh.
| typedef VectorT<signed int,3> ACG::Vec3i |
3-int signed vector
Definition at line 116 of file VectorT.hh.
| typedef VectorT<signed short int,3> ACG::Vec3s |
3-short signed vector
Definition at line 112 of file VectorT.hh.
| typedef VectorT<unsigned char,3> ACG::Vec3uc |
3-byte unsigned vector
Definition at line 110 of file VectorT.hh.
| typedef VectorT<unsigned int,3> ACG::Vec3ui |
3-int unsigned vector
Definition at line 118 of file VectorT.hh.
| typedef VectorT<unsigned short int,3> ACG::Vec3us |
3-short unsigned vector
Definition at line 114 of file VectorT.hh.
| typedef VectorT<signed char,4> ACG::Vec4c |
4-byte signed vector
Definition at line 127 of file VectorT.hh.
| typedef VectorT<double,4> ACG::Vec4d |
4-double vector
Definition at line 141 of file VectorT.hh.
| typedef VectorT<float,4> ACG::Vec4f |
4-float vector
Definition at line 139 of file VectorT.hh.
| typedef VectorT<signed int,4> ACG::Vec4i |
4-int signed vector
Definition at line 135 of file VectorT.hh.
| typedef VectorT<signed short int,4> ACG::Vec4s |
4-short signed vector
Definition at line 131 of file VectorT.hh.
| typedef VectorT<unsigned char,4> ACG::Vec4uc |
4-byte unsigned vector
Definition at line 129 of file VectorT.hh.
| typedef VectorT<unsigned int,4> ACG::Vec4ui |
4-int unsigned vector
Definition at line 137 of file VectorT.hh.
| typedef VectorT<unsigned short int,4> ACG::Vec4us |
4-short unsigned vector
Definition at line 133 of file VectorT.hh.
| typedef VectorT<signed char,6> ACG::Vec6c |
6-byte signed vector
Definition at line 144 of file VectorT.hh.
| typedef VectorT<double,6> ACG::Vec6d |
6-double vector
Definition at line 158 of file VectorT.hh.
| typedef VectorT<float,6> ACG::Vec6f |
6-float vector
Definition at line 156 of file VectorT.hh.
| typedef VectorT<signed int,6> ACG::Vec6i |
6-int signed vector
Definition at line 152 of file VectorT.hh.
| typedef VectorT<signed short int,6> ACG::Vec6s |
6-short signed vector
Definition at line 148 of file VectorT.hh.
| typedef VectorT<unsigned char,6> ACG::Vec6uc |
6-byte unsigned vector
Definition at line 146 of file VectorT.hh.
| typedef VectorT<unsigned int,6> ACG::Vec6ui |
6-int unsigned vector
Definition at line 154 of file VectorT.hh.
| typedef VectorT<unsigned short int,6> ACG::Vec6us |
6-short unsigned vector
Definition at line 150 of file VectorT.hh.
| enum ACG::MultiplyFrom |
enum to chose whether to multiply new matrices from right (default) or left to the current matrix
Definition at line 72 of file GLMatrixT.hh.
| enum ACG::VERTEX_USAGE |
-— input name in vertex shader ----—
| VERTEX_USAGE_POSITION |
"inPosition" |
| VERTEX_USAGE_NORMAL |
"inNormal" |
| VERTEX_USAGE_TEXCOORD |
"inTexCoord" |
| VERTEX_USAGE_COLOR |
"inColor" |
| VERTEX_USAGE_BLENDWEIGHTS |
"inBlendWeights" |
| VERTEX_USAGE_BLENDINDICES |
"inBlendIndices" |
| VERTEX_USAGE_SHADER_INPUT |
defined by user via VertexElement::shaderInputName_ |
Definition at line 60 of file VertexDeclaration.hh.
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| void ACG::glText | ( | const Vec3f & | _pos, |
| const std::string & | _text, | ||
| void * | _font | ||
| ) |
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inline |