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prototypeVec3d.hh
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52 
53 //
54 // C++ Interface: prototypeVec3d
55 //
56 // Description:
57 //
58 //
59 // Author: Jan Möbius <moebius@cs.rwth-aachen.de>, (C) 2007
60 //
61 
91 #ifndef PROTOTYPEVEC3D_HH
92 #define PROTOTYPEVEC3D_HH
93 
94 
95 #include <QtCore/QObject>
96 #include <QtScript/QtScript>
97 
105 class prototypeVec3d : public QObject , public QScriptable
106 {
107  Q_OBJECT
108 
109  public:
110  prototypeVec3d(QObject *parent = 0);
111 
112  public slots:
117  void multiply(QScriptValue _scalar);
118 
123  void add(QScriptValue _vector);
124 
129  void sub(QScriptValue _vector);
130 
134  void zero();
135 
136 
142  QScriptValue sprod(QScriptValue _vector);
143 
148  QScriptValue norm();
149 
154  QScriptValue sqrnorm();
155 
156 
159  void normalize();
160 
161  public Q_SLOTS:
162  QString toString() const;
163 
164 };
165 
166 
167 #endif // PROTOTYPEVEC3D_HH
168 
void zero()
Resets all components of the vector to zero.
QScriptValue norm()
Calculate the Euclidean norm of the vector.
void normalize()
Normalize the vector.
QScriptValue sqrnorm()
Calculate the squared Euclidean norm of the vector.
void add(QScriptValue _vector)
Adds another vector to this vector.
QScriptValue sprod(QScriptValue _vector)
Calculate scalar product.
void sub(QScriptValue _vector)
Subtracts another vector from this vector.
void multiply(QScriptValue _scalar)
Multiplies the given vector with the scalar.