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int | factor (int tIndex, int &p1, int &p2, int &p3) |
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double | area (void) |
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double | area (int tIndex) |
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double | area (int p1, int p2, int p3) |
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int | flipMinimize (int eIndex) |
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int | addTriangle (int p1, int p2, int p3) |
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static long long | EdgeIndex (int p1, int p2) |
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hash_map< long long, int > | edgeMap |
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template<class Real>
class Triangulation< Real >
Definition at line 258 of file Geometry.h.
The documentation for this class was generated from the following files:
- Package-Staging/Plugin-PoissonReconstruction/PoissonReconstruction/Geometry.h
- Package-Staging/Plugin-PoissonReconstruction/PoissonReconstruction/Geometry.inl