Developer Documentation
Renderer.hh
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41 
42 
43 
44 #pragma once
45 
46 
47 #include <QObject>
48 
52 
53 #include <ACG/GL/IRenderer.hh>
54 
56 {
57  Q_OBJECT
58  Q_INTERFACES(BaseInterface)
59  Q_INTERFACES(RenderInterface)
60  Q_INTERFACES(LoggingInterface)
61 
62  Q_PLUGIN_METADATA(IID "org.OpenFlipper.Plugins.Plugin-Render-ShaderPipeline")
63 
64 signals:
65  // LoggingInterface
66  void log(Logtype _type, QString _message);
67  void log(QString _message);
68 
69 
70 public:
71  Renderer();
72  ~Renderer();
73 
74  QString name() { return (QString("Shader Pipeline Renderer Plugin")); };
75  QString description( ) { return (QString(tr("Shader Based Rendering Pipeline (Alpha Version!)"))); };
76 
77 public slots:
78  QString version() { return QString("1.0"); };
79 
80  QString renderObjectsInfo(bool _outputShaderInfo) { return sortedObjects_.empty() ? "" : dumpCurrentRenderObjectsToString(&sortedObjects_[0],_outputShaderInfo); };
81 
82 
83 private slots:
84 
85  //BaseInterface
86  void initializePlugin();
87  void exit(){}
88 
89  // RenderInterface
90  void render(ACG::GLState* _glState, Viewer::ViewerProperties& _properties);
91  QString rendererName() {return QString("Alpha_Version_ShaderPipeline");}
92  void supportedDrawModes(ACG::SceneGraph::DrawModes::DrawMode& _mode) {_mode = ACG::SceneGraph::DrawModes::DEFAULT;}
93 
94  QString checkOpenGL();
95 };
96 
virtual QString dumpCurrentRenderObjectsToString(ACG::RenderObject **_list=0, bool _outputShaders=false, std::vector< ACG::ShaderModifier *> *_modifiers=0)
Outputs the current render objects to the string.
Definition: IRenderer.cc:1283
Logtype
Log types for Message Window.
QString name()
Return a name for the plugin.
Definition: Renderer.hh:74
QString description()
Return a description of what the plugin is doing.
Definition: Renderer.hh:75
QString renderObjectsInfo(bool _outputShaderInfo)
Return a qstring of the current render objects.
Definition: Renderer.hh:80
Interface for all Plugins which do logging to the logging window of the framework.
DrawMode DEFAULT
use the default (global) draw mode and not the node&#39;s own.
Definition: DrawModes.cc:72
std::vector< ACG::RenderObject * > sortedObjects_
sorted list of renderobjects without overlay objects (sorted in rendering order)
Definition: IRenderer.hh:517
Interface class from which all plugins have to be created.
Interface to add additional rendering functions from within plugins.