Developer Documentation
QtPlaneSelect.hh
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41 
42 
43 
44 #ifndef QTPLANESELECT_HH
45 #define QTPLANESELECT_HH
46 
47 #include <ACG/GL/GLState.hh>
48 #include <ACG/Math/VectorT.hh>
49 #include <ACG/Geometry/Types/PlaneType.hh>
50 
52 
53 #include <ACG/Scenegraph/TransformNode.hh>
54 #include <ACG/Scenegraph/LineNode.hh>
55 #include <ObjectTypes/Plane/PlaneNode.hh>
56 
57 #include <qnamespace.h>
58 #include <QObject>
59 
60 #include <list>
61 
62 class OBJECTTYPEDLLEXPORT QtPlaneSelect : public QObject
63 {
64  Q_OBJECT
65 
66  /*******************************************************************************
67  Initialization and deinitialization
68  *******************************************************************************/
69  public:
70  explicit QtPlaneSelect( ACG::GLState& glState );
71  ~QtPlaneSelect();
72 
73 
74  /*******************************************************************************
75  Public slots.
76  *******************************************************************************/
77  public slots:
78 
79  /*******************************************************************************
80  Call this to notify the scissor about mouse actions.
81  *******************************************************************************/
82  void slotMouseEvent(QMouseEvent* _event);
83 
84  /*******************************************************************************
85  Call this to notify the scissor about mouse actions.
86  *******************************************************************************/
87  void slotKeyReleaseEvent(QKeyEvent* _event);
88 
89  /*******************************************************************************
90  Signals ("callbacks")
91  *******************************************************************************/
92  signals:
93  void signalTriggerCut( );
94  void updateViewProxy();
95  void nodeVisChangedProxy(int _id);
96 
97 
98  /*******************************************************************************
99  Public accessors.
100  *******************************************************************************/
101  public:
102  ACG::Vec3d getNormal( ) { return normal; }
103  ACG::Vec3d getSourcePoint( ) { return sourcePoint3D; }
104  size_t getNode() { return nodeIdx_; };
105  size_t getTargetIndex() { return targetIdx_; };
106 
107 
108  /*******************************************************************************
109  Members
110  *******************************************************************************/
111  protected:
112  ACG::GLState& glState;
113  ACG::Vec3d sourcePoint3D;
114  ACG::Vec3d normal;
115  size_t nodeIdx_;
116  size_t targetIdx_;
117  bool isDragging;
118 
119  PlaneNode* planeNode_;
120 
121  private:
122  using Plane = ACG::Geometry::Plane;
123  Plane plane_;
124  void setPlaneAndSize(const ACG::Vec3d& _sourcePoint3D,const ACG::Vec3d& _target2D);
125 };
126 
127 
128 
129 #endif // QTPLANESELECT_HH