Developer Documentation
VHierarchyWindow.cc
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41 
42 
43 
44 //=============================================================================
45 //
46 // CLASS newClass - IMPLEMENTATION
47 //
48 //=============================================================================
49 
50 
51 //== INCLUDES =================================================================
52 
53 #include <OpenMesh/Tools/VDPM/VHierarchyWindow.hh>
54 
55 #include <cstring>
56 
57 #ifndef WIN32
58 #else
59  #if defined(__MINGW32__)
60  #include <stdlib.h>
61  #include <string.h>
62  #endif
63 #endif
64 
65 //== NAMESPACES ===============================================================
66 
67 namespace OpenMesh {
68 namespace VDPM {
69 
70 
71 //== IMPLEMENTATION ==========================================================
72 
73 
74 VHierarchyWindow::
75 VHierarchyWindow() :
76  vhierarchy_(NULL), buffer_(NULL),buffer_min_ (0), buffer_max_(0), current_pos_(0) , window_min_(0), window_max_(0), n_shift_(0)
77 {
78 
79 }
80 
81 
82 VHierarchyWindow::
83 VHierarchyWindow(VHierarchy &_vhierarchy) :
84  vhierarchy_(&_vhierarchy),buffer_(NULL),buffer_min_ (0), buffer_max_(0), current_pos_(0) , window_min_(0), window_max_(0) ,n_shift_(0)
85 {
86 }
87 
88 
89 VHierarchyWindow::
90 ~VHierarchyWindow(void)
91 {
92  if (buffer_ != NULL)
93  free(buffer_);
94 }
95 
96 
97 bool
98 VHierarchyWindow::
99 update_buffer(VHierarchyNodeHandle _node_handle)
100 {
101  if (underflow(_node_handle) != true && overflow(_node_handle) != true)
102  return false;
103 
104  // tightly update window_min_ & window_max_
105  int none_zero_pos;
106  for (none_zero_pos=int(buffer_size()-1); none_zero_pos >= 0; --none_zero_pos)
107  {
108  if (buffer_[none_zero_pos] != 0) break;
109  }
110  window_max_ = buffer_min_ + none_zero_pos + 1;
111  for(none_zero_pos=0; none_zero_pos < int(buffer_size()); ++none_zero_pos)
112  {
113  if (buffer_[none_zero_pos] != 0) break;
114  }
115  window_min_ = buffer_min_ + none_zero_pos;
116 
117  assert(window_min_ < window_max_);
118 
119  while (underflow(_node_handle) == true) buffer_min_ /= 2;
120  while (overflow(_node_handle) == true)
121  {
122  buffer_max_ *= 2;
123  if (buffer_max_ > vhierarchy_->num_nodes() / 8)
124  buffer_max_ = 1 + vhierarchy_->num_nodes() / 8;
125  }
126 
127  unsigned char *new_buffer = (unsigned char *) malloc(buffer_size());
128  memset(new_buffer, 0, buffer_size());
129  memcpy(&(new_buffer[window_min_-buffer_min_]),
130  &(buffer_[none_zero_pos]),
131  window_size());
132  free(buffer_);
133  buffer_ = new_buffer;
134 
135  return true;
136 }
137 
138 void
139 VHierarchyWindow::init(VHierarchyNodeHandleContainer &_roots)
140 {
141  if (buffer_ != NULL)
142  free(buffer_);
143 
144  buffer_min_ = 0;
145  buffer_max_ = _roots.size() / 8;
146  if (_roots.size() % 8 > 0)
147  ++buffer_max_;
148 
149  buffer_ = (unsigned char *) malloc(buffer_size());
150  memset(buffer_, 0, buffer_size());
151 
152  window_min_ = 0;
153  window_max_= 0;
154  current_pos_ = 0;
155  n_shift_ = 0;
156 
157  for (unsigned int i=0; i<_roots.size(); i++)
158  {
159  activate(VHierarchyNodeHandle((int) i));
160  }
161 }
162 
163 
164 void
165 VHierarchyWindow::
166 update_with_vsplit(VHierarchyNodeHandle _parent_handle)
167 {
168  VHierarchyNodeHandle
169  lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
170  rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
171 
172  assert(is_active(_parent_handle) == true);
173  assert(is_active(lchild_handle) != true);
174  assert(is_active(rchild_handle) != true);
175 
176  inactivate(_parent_handle);
177  activate(rchild_handle);
178  activate(lchild_handle);
179 }
180 
181 void
182 VHierarchyWindow::
183 update_with_ecol(VHierarchyNodeHandle _parent_handle)
184 {
185  VHierarchyNodeHandle
186  lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
187  rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
188 
189  assert(is_active(_parent_handle) != true);
190  assert(is_active(lchild_handle) == true);
191  assert(is_active(rchild_handle) == true);
192 
193  activate(_parent_handle);
194  inactivate(rchild_handle);
195  inactivate(lchild_handle);
196 }
197 
198 //=============================================================================
199 } // namespace VDPM
200 } // namespace OpenMesh
201 //=============================================================================
std::vector< VHierarchyNodeHandle > VHierarchyNodeHandleContainer
Container for vertex hierarchy node handles.