Developer Documentation
sceneTools.hh
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49 
50 #ifndef VSI_SCENETOOLS_HH
51 #define VSI_SCENETOOLS_HH
52 
53 //== INCLUDES =================================================================
54 #include <QGraphicsProxyWidget>
55 #include <QString>
56 
57 //== NAMESPACES ===============================================================
58 namespace VSI {
59 
60 //== FORWARDDECLARATIONS ======================================================
61 class GraphicsScene;
62 class Arrow;
63 class Trash;
64 class ZoomButton;
65 class FunctionDisplay;
66 
67 //== CLASS DEFINITION =========================================================
68 
73 class SceneTools : public QGraphicsWidget
74 {
75  Q_OBJECT
76 
77  public:
78 
80  SceneTools (GraphicsScene *_scene);
81 
83  ~SceneTools ();
84 
86  void mouseMove (QPointF _pos);
87 
89  void mouseRelease (QPointF _pos, QGraphicsItem *_item);
90 
91  private slots:
92 
93  // handle scene size changes
94  void sceneRectChanged (const QRectF &_rect);
95 
96  // update arrow depending on visible scene rect
97  void updateArrows ();
98 
99  private:
100  GraphicsScene *scene_;
101 
102  Arrow *arrows_[5];
103  Trash *trash_;
104  ZoomButton *zoom_[2];
105 
106  FunctionDisplay *fDisplay_;
107 };
108 
109 //=============================================================================
110 }
111 //=============================================================================
112 
113 #endif
Scene movement widget.
Definition: arrow.hh:68
void mouseMove(QPointF _pos)
Handles mouse movement (will be called by the scene, if the mouse with a draged element is moved) ...
Definition: sceneTools.cc:176
~SceneTools()
Destructor.
Definition: sceneTools.cc:124
SceneTools(GraphicsScene *_scene)
Constructor.
Definition: sceneTools.cc:76
void mouseRelease(QPointF _pos, QGraphicsItem *_item)
Handles mouse release (will be called by the scene, if the element is dropped)
Definition: sceneTools.cc:203
Scene zoom in/out widget.
Definition: zoomButton.hh:66