Developer Documentation
QtBaseViewerStereo.cc
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50 
51 
52 //=============================================================================
53 //
54 // CLASS QtBaseViewer - IMPLEMENTATION
55 //
56 //=============================================================================
57 
58 
59 //== INCLUDES =================================================================
60 
61 #include "QtBaseViewer.hh"
62 #include <QStatusBar>
63 #include <QToolButton>
64 
65 #include "mono.xpm"
66 #include "stereo.xpm"
67 
68 #define monoIcon mono_xpm
69 #define stereoIcon stereo_xpm
70 
71 //== NAMESPACES ===============================================================
72 
73 namespace ACG {
74 namespace QtWidgets {
75 
76 
77 //== IMPLEMENTATION ==========================================================
78 
79 void QtBaseViewer::setEyeDistance(double _distance) {
80  eyeDist_ = _distance;
81  updateGL();
82 }
83 
85  return eyeDist_;
86 }
87 
88 void QtBaseViewer::setFocalDistance(double _distance) {
89  focalDist_ = _distance;
90  updateGL();
91 }
92 
94  return focalDist_;
95 }
96 
99 }
100 
101 //-----------------------------------------------------------------------------
102 
103 
104 void
106 {
107  stereo_ = _b;
108 
109  if (stereo_)
110  {
111  statusbar_->showMessage("Stereo enabled");
112  stereoButton_->setIcon( QPixmap(stereoIcon) );
113  }
114  else
115  {
116  statusbar_->showMessage("Stereo disabled");
117  stereoButton_->setIcon( QPixmap(monoIcon) );
118  makeCurrent();
119  ACG::GLState::drawBuffer(GL_BACK);
120  }
121 
122  updateGL();
123 }
124 
125 //=============================================================================
126 } // namespace QtWidgets
127 } // namespace ACG
128 //=============================================================================
double eyeDist_
Set eye distance for stereo.
virtual void toggleStereoMode()
toggle stereo mode
void setFocalDistance(double _distance)
Set focal distance for stereo.
virtual void setStereoMode(bool _b)
enable/disable stereo mode
virtual void updateGL()
Redraw scene. Triggers paint event for updating the view (cf. drawNow()).
void setEyeDistance(double _distance)
Set eye distance for stereo.
double eyeDistance()
Get the current eye Distance.
double focalDistance()
Get the current focal Distance.
Namespace providing different geometric functions concerning angles.
Definition: DBSCANT.cc:51
virtual void makeCurrent()
Makes this widget the current widget for OpenGL operations.
bool stereo_
Set eye distance for stereo.
static void drawBuffer(GLenum _mode)
replaces glDrawBuffer, supports locking
Definition: GLState.cc:1953
double focalDist_
Set eye distance for stereo.