Developer Documentation
ACG::SceneGraph::GLSL::UniformPool::UniformBuf Struct Reference
Inheritance diagram for ACG::SceneGraph::GLSL::UniformPool::UniformBuf:
ACG::SceneGraph::GLSL::UniformPool::UniformBase ACG::SceneGraph::GLSL::UniformPool::UniformBase

Public Member Functions

void bind (GLuint _progID) const
 
void bind (GLuint _progID) const
 

Public Attributes

float * val
 
bool integer
 
int size
 
- Public Attributes inherited from ACG::SceneGraph::GLSL::UniformPool::UniformBase
std::string id
 

Detailed Description

Definition at line 167 of file MeshNode2T.cc.


The documentation for this struct was generated from the following file: