Developer Documentation
Render Interface
RenderInterface.png


The RenderInterface can be used by plugins to add special rendering functions to OpenFlipper. You can create a dedicated rendering function for a drawmode. E.g. when you need to render 4 passes with different shaders you can do that in your rendering function.

Example Code for functions:

TODO

To use the RenderInterface:

  • include RenderInterface.hh in your plugins header file
  • derive your plugin from the class RenderInterface
  • add Q_INTERFACES(RenderInterface) to your plugin class
  • And add the signals or slots you want to use to your plugin class (You don't need to implement all of them)