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SplatCloudObject Member List

This is the complete list of members for SplatCloudObject, including all inherited members.

addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
appendChild(BaseObject *child)BaseObject
backfaceCullingEnabled_ (defined in SplatCloudObject)SplatCloudObjectprivate
baseNode()BaseObjectData
BaseObject(const BaseObject &_object)BaseObject
BaseObject(BaseObject *_parent=0)BaseObject
BaseObjectData(const BaseObjectData &_object)BaseObjectData
BaseObjectData()BaseObjectData
boundingBoxNode()BaseObjectData
child(int row)BaseObject
childCount() const BaseObject
childExists(int _objectId)BaseObject
childExists(QString _name)BaseObject
cleanup()SplatCloudObjectvirtual
clearAllComments()BaseObjectinline
clearComment(const QString &key)BaseObjectinline
clearObjectData(QString _dataName)BaseObject
copy()SplatCloudObjectvirtual
dataType(DataType _type) const BaseObject
dataType() const BaseObject
deleteData()BaseObject
deleteSubtree()BaseObject
dumpTree()BaseObject
enableBackfaceCulling(bool _enable)SplatCloudObject
enablePicking(bool _enable)SplatCloudObjectvirtual
filename() const BaseObject
flag(QString _flag)BaseObject
flags()BaseObject
getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
getAllComments() const BaseObjectinline
getAllCommentsFlat() const BaseObjectinline
getBoundingBox(ACG::Vec3d &bbmin, ACG::Vec3d &bbmax)BaseObjectData
getCommentByKey(const QString &key)BaseObjectinline
getCommentByKey(const QString &key) const BaseObjectinline
getGroupIds()BaseObject
getGroupNames()BaseObject
getLeafs()BaseObject
getObjectinfo()SplatCloudObjectvirtual
getPerObjectDataMap()BaseObject
group() const BaseObject
hasAdditionalNode(QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
hasCommentForKey(const QString &key) const BaseObjectinline
hasComments() const BaseObjectinline
hasNode(BaseNode *_node)BaseObjectDatavirtual
hasObjectData(QString _dataName)BaseObject
hide()BaseObjectDatavirtual
id() const BaseObject
init(const SplatCloud *_splatCloud=0)SplatCloudObjectprotectedvirtual
isBackfaceCullingEnabled() const (defined in SplatCloudObject)SplatCloudObjectinline
isGroup() const BaseObject
isInGroup(int _id) const BaseObject
isInGroup(QString _name) const BaseObject
last()BaseObject
level()BaseObject
manipPlaced()BaseObjectData
manipPlaced(bool _placed)BaseObjectData
manipulatorNode()BaseObjectData
materialNode()BaseObjectData
name() const BaseObject
next()BaseObject
NOOBJECTBaseObjectstatic
objectData(QString _dataName)BaseObject
objectPropertiesChanged(int _objectId)BaseObjectsignal
objectSelectionChanged(int _objectId)BaseObjectsignal
parent()BaseObject
parent() const BaseObject
path() const BaseObject
persistentId() const BaseObject
persistentId(int _id)BaseObject
picked(uint _node_idx)SplatCloudObjectvirtual
pickingEnabled()SplatCloudObjectvirtual
pointsizeScale() const (defined in SplatCloudObject)SplatCloudObjectinline
pointsizeScale_ (defined in SplatCloudObject)SplatCloudObjectprivate
primaryNode()BaseObjectDatavirtual
printObjectInfo()BaseObjectvirtual
refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)BaseObjectDatavirtual
reloadShaders()SplatCloudObject
removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
removeChild(BaseObject *_item)BaseObject
row() const BaseObject
setDataType(DataType _type)BaseObject
setFileName(const QString &_filename)BaseObject
setFlag(QString _flag, bool _set)BaseObject
setFromFileName(const QString &_filename)BaseObject
setName(QString _name)SplatCloudObjectvirtual
setObjectData(QString _dataName, PerObjectData *_data)BaseObject
setObjectDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, const bool &_force=false)BaseObjectData
setParent(BaseObject *_parent)BaseObject
setPath(const QString &_path)BaseObject
setPointsizeScale(float _scale)SplatCloudObject
shaderNode()SplatCloudObjectinlinevirtual
shaderNode() const SplatCloudObjectinline
shaderNode_SplatCloudObjectprivate
show()BaseObjectDatavirtual
source()BaseObject
source(bool _source)BaseObject
splatCloud()SplatCloudObjectinline
splatCloud() const SplatCloudObjectinline
splatCloud_SplatCloudObjectprivate
splatCloudNode()SplatCloudObjectinline
splatCloudNode() const SplatCloudObjectinline
splatCloudNode_SplatCloudObjectprivate
SplatCloudObject()SplatCloudObject
SplatCloudObject(const SplatCloudObject &_object)SplatCloudObject
stencilRefNode()BaseObjectData
target()BaseObject
target(bool _target)BaseObject
TypeSplatCloudPlugin (defined in SplatCloudObject)SplatCloudObjectfriend
update(UpdateType _type=UPDATE_ALL)SplatCloudObjectprotectedvirtual
visibilityChanged(int _objectId)BaseObjectsignal
visible()BaseObjectDatavirtual
visible(bool _visible)BaseObjectDatavirtual
visible_BaseObjectprotected
~BaseObject() (defined in BaseObject)BaseObjectvirtual
~BaseObjectData()BaseObjectDatavirtual
~SplatCloudObject()SplatCloudObjectvirtual