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PluginFunctionsCamera.hh
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56 //=============================================================================
57 //
58 // Standard Functions
59 //
60 //=============================================================================
61 
67 //
68 #ifndef PLUGINFUNCTIONSCAMERA_HH
69 #define PLUGINFUNCTIONSCAMERA_HH
70 
72 
74 namespace PluginFunctions {
75 
76 
83 bool getSourceCameras( std::vector<CameraNode*>& _cameras );
84 
91 bool getTargetCameras( std::vector<CameraNode*>& _cameras );
92 
93 
98 bool getObject( int _identifier , CameraObject*& _object );
99 
104 DLLEXPORT
105 CameraObject* cameraObject( int _objectId );
106 
112 DLLEXPORT
114 
120 DLLEXPORT
122 
123 
124 
125 }
126 
127 #endif // PLUGINFUNCTIONSCAMERA_HH
bool getSourceCameras(std::vector< CameraNode * > &_cameras)
Get a pointer to every Camera which is marked as a source.
CameraObject * cameraObject(int _objectId)
Get a CameraObject from an object id if possible.
bool getObject(int _identifier, BSplineCurveObject *&_object)
CameraNode * cameraNode(BaseObjectData *_object)
Get a CameraNode from an object.
bool getTargetCameras(std::vector< CameraNode * > &_cameras)
Get a pointer to every Camera which is marked as a target.
#define DLLEXPORT