Developer Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Modules Pages
GLSL::FragmentShader Class Reference

GLSL fragment shader. More...

#include <ACG/ShaderUtils/GLSLShader.hh>

Inheritance diagram for GLSL::FragmentShader:
GLSL::Shader

Additional Inherited Members

- Public Member Functions inherited from GLSL::Shader
 Shader (GLenum shaderType)
 Creates a new shader. More...
 
virtual ~Shader ()
 Deletes the shader object.
 
void setSource (const StringList &source)
 Upload the source of the shader.
 
void setSource (const QStringList &source)
 Upload the source of the shader.
 
bool compile (bool verbose=true)
 Compile the shader object. More...
 
- Protected Attributes inherited from GLSL::Shader
GLuint m_shaderId
 

Detailed Description

GLSL fragment shader.

Definition at line 116 of file GLSLShader.hh.


The documentation for this class was generated from the following files: