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Developer Documentation
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TODO: OpenFlipper Scripting and examples.
In the scripting system you can also iterate over objects in the scene.
In the scripting system the type DataType is already known. You can do for example
You can get a string list with all available data types via
The Vec3d used in the C++ code is mapped to the scripting language. Details can be found here: Vector data type for scripting
The Matrix4x4T type used in the C++ code is mapped to the scripting language. Details can be found here: Matrix data type used for scripting